Greetings, Taernians!
In this update, we’re expanding the Path of Exploration to additional areas, giving Alaril a visual refresh, and adding the Underground Map to make navigating the world of Broken Ranks easier. We’ve also prepared a handful of balance changes to content intended for lower-level characters, interface improvements, and fixes for reported issues.
Check out the full list of changes below.
Path of Exploration:
- Introduced domains covering content intended for specific level ranges: Shadow (3-25), Darkness (26-64), Depths (65-109), and Abyss (110-140). Domains can include several zones, allowing Exploration objectives to be better matched to the character’s level. The main reward will be granted for completing the entire domain rather than an individual zone, while category rewards will be granted for completing a category within a given domain rather than a zone.
- Expanded Exploration to include activities available in the zones of Southern Alaril, the Kholds, and Thalia, which belong to the Darkness domain. Organized new and existing Exploration objectives and assigned them to the appropriate domains.
- Existing progress, including already claimed rewards, has been preserved. This means that if a player claimed, for example, the reward for completing the entire Champion category in the Trentis zone before the update, they will not be able to claim it again after completing the entire Champion category in the Shadow domain. However, they will still receive rewards for completing individual objectives.
- The existing Trentis zone reward pool has been preserved in the Shadow domain, with two exceptions: Rank IV rare gear for completing the entire zone has been removed (the change took effect on October 21 on the Renlis, Cordis, and Omnar servers), and the formula used to award experience, psychoexperience, and gold has been changed to better accommodate higher character levels (the differences at lower levels will be minor).
- Added the ability to choose your own objective for tasks of the “perform any activity” type.
- Reworked the interface to accommodate the changes above.
- Improved the notification and navigation systems related to Exploration.
- Minor fixes and additions to tasks in the Shadow domain.
Other changes:
- Added the ability to create group chats in private chat. A conversation can include up to 10 players.
- Added private chat history in the form of a list of players or groups you have recently contacted.
- Added message history to private chats - previous messages will remain visible after relogging and when starting a conversation with a given player or group again.
- Enabled sending messages to offline characters via private chat.
- Added an option to ignore strangers in the chat settings - when enabled, only friends and guild members will be able to message you.
- Refreshed the visuals of Southern Alaril.
- Added the Underground Map as a new layer of the world map. You can switch to it using the button in the bottom-right corner, which was previously used to display the map of Thalia. The Thalia map will now be available by selecting the appropriate tile.
- Adjusted the respawn times of some Champions and Elites (mainly reducing them) and changed the spawn locations of some of them. The table below shows the respawn times of the Champions and Elites considered during the adjustment process, even if their final respawn time remained unchanged.
- Due to the increased spawn frequency of Champions, reduced the drop chance for most of them.
- Added a required level to tasks from the Darkness domain that previously did not have one.
- Changed the NPC assigning the “Cell” task from Trun to Frahlump.
- Removed the respawn of Mage Kimerul and the chest from his task in the Garrison, as well as Rock Ollon in the Khold forest.
- Changed Adelveig and Old Adelveig from regular enemies to Elites.
- Changed the required level to receive a reward from the “Wendigo” event from 60 to 65.
- Removed the white area in the Marshes and added a dialogue allowing players to exchange a smaller number of Aumsey Seeds.
- Changes related to Clams: partially removed the white area in Clam Bay (collecting and roasting Clams on the white area will be faster than on the yellow one), kept a single selling price at the Chef regardless of the time of day, and added a dialogue allowing players to exchange a smaller number of Roasted Clams.
- Increased the weight of Ambers from 2 to 15.
- Various other fixes to content in the Darkness domain, including changes related to enemy respawns and aggression, suggested or required levels, item drops, and gathering.
- Increased the strength of temple effects responsible for attributes and physical resistances.
- Further improvements to the guild interface. Improved the readability of individual tabs, contribution management, indicators, and messages.
- Changed how the saved email address is displayed on the PC login screen. By default, part of the address will be hidden, and the full address will only be displayed while editing it.
- Added weapon damage information to the equipment comparison window on mobile.
Bugs:
- Fixed an issue where the stat reset preview did not take bonuses from equipped sets into account.
- Fixed issues causing gear effects and properties to stop working after the gear was depleted and recharged without being unequipped from the character.
- Optimization improvements.
- Fixed quest-related, visual, textual, and mechanical issues.