Spring event:
- New skins complementing the Stations of Suffering set: Falls (boots skin obtainable via the event), Burden (cape purchasable in the Premium Store), and Fetters (legguards purchasable in the Premium Store). The skins will be available from the start of the event until April 17th, 10 AM server time.
- New avatar elements available in the avatar creator window: tiara (obtainable via the event), face tattoo, body tattoo, three necklaces. The tiara will only be available during the event, the other elements will be permanently added to the Store.
- Removed the cooldown from event tasks, decreased loot from task enemies, increased rewards for the tasks.
- Removed the requirement to clear the instance in order to fight the Bunny.
- Adjusted instance loot - increased psychoexperience in all brackets, increased experience in the 20-139 brackets, added a chance to get items from regular enemies while also decreasing the number of rewards from Bunnies in level 140 instances, adjusted the number and quality of items in order to better reflect the current economy:
- adjusted the chance of each reward
- 66-139 brackets: doubled the number of Upgrade Flasks
- 40-65 bracket: removed Minerals Case, increased the number of Platinum Keys from 1 to 2
- 66-89 bracket: increased the number of Laboratory Keys from 2 to 10, removed Rip Potion and Minerals Case
- 140 brackets: removed Dielectrics
- Increased the chance to get items from Easter eggs but decreased the quality of shop gear. In addition to that, in the 140 bracket: added Alkazaar’s Keys, replaced Vorlig Soul with runes, decreased the number of: Dielectrics from 4 to 3, Platinum Keys from 5 to 4, and Shards from 20 to 15, removed Selena parts and Journeyman Glyphs.
- Event elites - increased the number of Laboratory Keys from the Cocky Heart, replaced Rip Potion with Cryoprotector in Chickenplague’s loot.
- Fixed a bug causing some mobs not to spawn in the instance.
Changes:
- Friends window - new UI, removed the VIP invitation system and replaced it with favorites, location information is always visible and now includes the area where the character is.
- New UI for the window where extra deposit space can be bought. Buying extra space will no longer close the window and players will be able to continue the process.
- Changed the sequence of Druid’s abilities - Swarm will be unlocked first and Healing will be second.
- Path of Discovery and Path of Challenge enemies will now count towards the Beach Menu and Death to the Suckers tasks.
- Changed the damage formula and added weapon damage to Projectile Attack.
- Added information about exceeding the chat character limit when sending chat messages.
- Trials of the Lodge progress attributes will no longer count towards a player’s Might.
- Rounded up the display of enemy enhancement in the Trials of the Lodge.
- Miscellaneous UI improvements.
Bugfixes:
- Fixed a bug causing characters to deal zero or negative damage when affected by enough damage debuffs in the Trials of the Lodge.
- Fixed a bug causing 1 Laboratory Key instead of 5 to be awarded from the reward package in the Trials of the Guardians.
- Fixed a bug causing an incorrect display of level ranges for the bonus loot chance in the instance window if the bonus only applied to level 140.
- Fixed a bug making it impossible to switch between allies and enemies using keyboard shortcuts in PvP.
- Fixed various bugs in quests.
- Miscellaneous bugfixes in descriptions, mechanics, animations, and graphics.
Mobile Early Access only (partially implemented on March 23rd):
- Fixes, UI improvements, and addition of missing features to the following windows: marketplace, settings, exploration, pet management, tactics, rankings, character deletion, guild.
- Improved chats and added chat settings.
- Added the option to minimize trade invitations.
- Unlocked quick interaction in joystick mode.
- Added the faction shop.
- Added a data refresh in the party window.
- Improved detection of stacked objects - some of them were not showing in the objects list.
- Start screen - added the option to click anywhere to start the game.
- Improved the display and data format for effects.
- Improved the visibility of fonts in the equipment window.
- Fixed an incorrect display of levels in the skills window.
- Miscellaneous improvements to UI, optimization, and graphics.