Report about the movements of Andayan troops

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Report about the movements of Andayan troops

Our intelligence has reported that Andayans are planning a smuggling operation that involves transporting stone statues to our lands. There are rumors that a powerful weapon and other untaxed goods of great value may be stashed inside the totems. 

Recommended action: Send troops to eliminate the suspicious objects and neutralize the potential threat.

Our reconnaissance indicates that the operation of transporting illegal shipments to Haligard will take place on:

Phase I - from July 11th at 10.00 AM server time to July 14th at 10.00 AM server time

Phase II - from August 8th at 10.00 AM server time to August 11th at 10.00 AM server time

We have also been informed that the Andayan troops will remain within our borders for exactly 72 hours, meaning until Monday July 14th at 10.00 AM server time, regardless of the success of their operation. After this time, all of their warriors and the shipments will retreat. We have taken measures to allow our troops unlimited and free access to the sites of Andayan concentration. 

At present, the exact landing sites of Andayan troops are unknown. All persons interested in helping repel the invasion should have their eyes and ears open. Detailed information will be given by our contacts on the ground:

  • Sarmatine Alexander in Trentis (levels 3-19)
  • Witch Hoberl in the Swamp (levels 20-39)
  • Border Guard in Southern Alaril (levels 40-65)
  • Orc Izdirul Althi (levels 66-89)
  • Mage Malus on the Plateau (levels 90-109)
  • Sergeant Berer stationed in the Garrison (levels 110-139)
  • Herbalist Reni in Beirn (level 140 - two squads with varying weaponry)

They will show the adventurers the way to the smuggling sites. 

The high command recommends that every member of the counterattack team familiarize themselves with the following mission doctrine:

  1. Intercept the transports at the smuggling sites.
  2. Find the totems.
  3. Eliminate any Andayans on the way to the totems (Warning! It’s possible that they will be carrying parts of the shipment!).
  4. Destroy the totems and collect loot.
  5. Optional: seek and destroy Andayan golems (Warning! They may pose a problem!).
  6. Optional: neutralize any remaining Andayans.

Important information: Andayan spells make it impossible to transport more than one warrior to the smuggling site. If the Andayans pose a problem, the adventurer may be taken to the location of a weaker squad of Andayans instead. We have also been informed that the magic released when a totem is destroyed may render the spells of our mages useless. It is paramount to inform the volunteers to think their strategy through.

Attached is a list of smuggled goods.

The report on the increased activity of monsters between July 25th and July 28th, and August 22nd and August 25th will be made in the next message. Prepare for a mass hunting known as the Night of the Monster Slayers.

End of report.

Attachment I List of smuggled goods.

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