Forefathers’ Eve 2024

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Forefathers’ Eve 2024

Let the Lyrist’s tale be carried across the land. The rituals of Forefathers’ Eve will begin soon - hurry up, the clock is ticking! The tormented souls will need your help, so make sure you have time to spare between October 31st and November 4th. End the eternal wandering of the penitents and get a lot of rewards and experience for you and your pets!

“All is quiet, all is gloom.

What beings in the darkness loom?”

The time has come for the living to aid those who could not cross the threshold of the afterlife… Their penance and eternal wandering are finally coming to an end. Go on, good people, go on – it is time for witchcraft, do not tarry. Prepare for the rites of Forefathers’ Eve.

Duration

Forefathers’ Eve will be much longer this year. It’ll last for 102 hours from October 31st (6 PM CET) to November 4th (11:59 PM CET). Thanks to this, it’ll be easier for you to find time to take part in the event. Extending the duration of the event is possible thanks to the introduction of a mob limit - you’ll be able to defeat a maximum of 2000 mob groups (all group types count towards the limit). If you want to check how many groups you’ve already killed during the event, you can use the command /checkEvent.

At 9:00 AM CET, a new NPC will appear in various areas. The Lyrist will be the herald of the event. Speak to him to immerse yourselves in its atmosphere. Remember that the main part of the event (lasting 102 hours) will start at 6:00 PM CET.

Rewards and Activities

The rules are simple. Sharpen your weapons and refill mana because you will be facing off against countless undead. Unfortunately, there is nothing that can be done for them anymore. There are, however, souls that can yet be redeemed… with your help, of course.

Some foes possess items craved by the suffering souls that appear on the maps again and again. From Drowned Man, Arsonist, Thief and Taernian Deserter, you will learn what they need to finally find redemption. For redeeming souls on maps dedicated to your level range, you will be awarded event points. After a certain time, you will be given gold, experience, and psychoexperience for them.

*NPCs cannot be given items outside of the right level range. Please pay attention to the item descriptions.

Items and NPCs accepting them:

  • Drowned Man – an Oar,
  • Arsonist – a Bucket of Water,
  • Thief – a Coin,
  • Taernian Deserter – a Taernian Sword.

A variety of rewards will be granted for returning the items – boss entries, utility items, and various currencies. Additionally, you’ll earn a lot of experience for defeating the enemies.

For levels 140, a special experience-to-psychoexperience converter will be enabled (only stage rewards for level 140 and mobs in the 110-139 and 140 level ranges).

Locations and level ranges:

  • Fishermen Village – levels 1-19
  • Trentis Hamlet - levels 20-39
  • Bandit Forest, Swamp - levels 40-65
  • Alaril, de Vries Estate, Crossroads - levels 66-89
  • Khold Forest, University District - levels 90-109
  • Orc Forest, Khold Mountains, Dmorther Ravine, Plateau - levels 110-139
  • Garrison, Frozen Lake, Beirn, Mountainside - level 140

Once an event stage is complete, a couple of stronger mob groups with extra rewards will spawn on those maps.

Furthermore, two event achievements will be available:

  • for the number of event enemies defeated,
  • for the number of items returned to NPCs.

Once the event is over, the Lyrist will show up in Trentis. You’ll be able to give him all the items you didn’t give to the souls - the rewards will be the same. The NPC will leave after 24h.

We hope that many suffering souls will be helped and sent to the afterlife. We wish everyone a lot of fun, a great dose of experience, and deposits brimming with useful items. 

Changes versus the previous edition

  • Changed the areas where the event is taking place for each level range (please take a look at the list from the first part of the article!).
  • Divided the 110-140 range into two: 110-139 and 140. Implemented new mob groups and items for the 140 level range.
  • Changed the strength and experience gains of mobs at all level ranges, added one-mob groups at all level ranges, added psychoexperience to mobs at all level ranges except the lowest.
  • Decreased the number of stronger opponents spawning after every stage from 4 to 2 at the first three level ranges (stages at these level ranges have half the duration, so the total number of mobs will be the same as on higher level ranges).
  • The lempo event and normal mob spawns will no longer be affected by Forefathers’ Eve.
  • Increased the spawn rate of souls, added a marker over their heads, and changed their placement.
  • Changed the loot of Tormented Skeletons - players will be able to loot as many items from each group as the number of mobs in that group instead of just 1.
  • Changed the rewards for completing event stages.
  • Changed the rewards for handing in items: [LINK].